Enemies and Map changes
Coding1 » Devlog
In this release I implemeneted enemies that spawn on top of flat circles around the map. The last enemy also drops a key which can be used to break down the doors. I reworked the map to a dock setting with wooden props and a water material below. I reworked the door blueprint and replaced the boring block with a barricade to fit the theme. I also reworked the player to be a different model from the Fab store.
Files
3-10-25.zip
External
Mar 12, 2025
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Coding1
My first Unreal engine project!
Status | In development |
Author | Aidenk6305 |
More posts
- Checkpoint and Level56 days ago
- Main Menu and Widgets60 days ago
- New editions89 days ago
- Doors and KeysMar 09, 2025
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